Horizon Forbidden West gets three fancy new graphics options on PS5

Horizon Forbidden West PS5. Horizon Forbidden West now features variable refresh rate (VRR) and high refresh rate compatibility as well as a new 40Hz “Balanced” visual mode on PS5, developer Guerrilla Games said Wednesday. They’re available as part of patch 1.17, which you can download right now.

Variable refresh rates can dynamically modify the refresh rate of your display while you’re playing a game. In fact, it means that games will generally seem smoother to play, however, you’ll need a display that supports the function.

Horizon Forbidden West PS5

After fiddling around with the update for a few minutes while writing this article: 

I can report that Horizon Forbidden West does feel smoother on the “Favor Performance” graphics mode. (I have my PS5 hooked up to a TCL 6-Series Google TV, which supports 120Hz gaming and VRR.) That setting, which has been in the game from launch, trades higher framerate for reduced graphical fidelity, and if you prefer to play games at higher refresh rates, it seems even better today than it did before. Higher refresh rates let games display more than 60 frames per second, which also helps to smoother feeling games. While it’s unclear exactly how it works in practise in Horizon Forbidden West, Guerrilla’s patch notes mention that “VRR & HFR targets a refresh rate between 60Hz and 120Hz,” which appears like it will apply in the Favor Performance option.


The more exciting change to me is the new 40Hz Balanced graphics option: 

Which enables you play the game at 40fps with improved graphics over the Favor Performance level. Horizon Forbidden West has offered a “Favor Resolution” option that offers higher visuals but a locked 30fps framerate, and to me, it just seemed slow. Like what we’ve seen with Ratchet and Clank: Rift Apart and the Steam Deck’s 40Hz / 40fps modes, though, Horizon Forbidden West’s Balanced mode seems quite a deal smoother than 30fps while being just 10fps quicker. 

Digital Foundry provides a fantastic explanation on why 40fps is such an improvement:

The reason why boils down to frame persistence: a 60fps game updates every 16.7ms, a 30fps game raises that persistence considerably to 33.3m. Do the calculations and you’ll find that 40 screen refreshes per second resolves to 25ms persistence per frame – it’s at the exact midway point between 30fps and 60fps. And because the game is updated more quickly, input lag decreases tremendously too.

However, Guerrilla states that Balanced mode only works with “supported” displays, which could indicate you need a 120Hz panel to be able to utilise it, similar to what’s necessary for Ratchet and Clank: Rift Apart.

You can read the complete notes for the release, patch 1.17, right here – there are a few of bug fixes as well. Guerrilla has continued to improve Horizon Forbidden West since its debut in February, including introducing a new game plus mode.

Horizon Forbidden West gets three stunning new graphics choices for PS5

Horizon Forbidden West has a brand new patch providing new PS5 capabilities like customizable refresh rates and a “Balanced” visual setting.

Just the new patch for Guerrilla’s sequel launched just earlier today on July 6. Headlining the new update for Horizon Forbidden West is certainly the advent of a variable refresh rate (VRR) graphics mode, which enables dynamic resolution scaling on 60Hz-enabled TVs.

Next, there’s the launch of a high refresh rate (HFR) mode. Unlike the VRR mode, the HFR really improves the frame rate of Horizon Forbidden West a fair amount on supported TVs, meaning you could potentially be playing Aloy’s new journey at 120Hz on competent TVs.


There’s also a “Balanced” graphical preset for Horizon Forbidden West in the new patch. This setting, unlike the other two modes, actually reduces the frame rate of the sequel back from 60Hz, and instead levels everything out at 40Hz, while apparently giving other graphical upsides to the scaled-down FPS (which Guerrilla doesn’t mention in the new Reddit post introducing the patch).

Horizon Forbidden West PS5

Elsewhere throughout the new patch, there’s a slate of fixes for Aloy’s quest on both PS4 and PS5 systems. Just like other patches we’ve previously seen for Horizon Forbidden West, this one contains a vast swathe of bug fixes and crashes, primarily targeting at key side and main quests throughout the huge game which couldn’t be progressed owing to a glitch.

With this latest version though, players shouldn’t have any trouble progressing quests like The Wings of the Ten, All That Remains, The Broken Sky, Shadow in the West, Night of Lights, and many other missions.

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Q1: Is Horizon Forbidden West released on PS5?

Horizon Forbidden West Update With New Game Plus And More Out Now On PS5 – GameSpot

Q2: Is Horizon Forbidden West 60fps on PS5?

The release of patch 1.16 for Horizon Forbidden West has finally fixed visual difficulties in the 60fps performance option of the game, making it our new recommended way to play on PS5 against the 30fps mode we liked at launch.

Q3: How do I obtain Horizon Forbidden West on PS4 on PS5?

  • Install the PS4 version of Horizon Forbidden West on your PS5.
  • Go to the PlayStation Store.
  • Search for Horizon Forbidden West.
  • Click Order & Pay, don’t worry it will just show $0.00, then it will take you to the screen showing Purchase Complete.

Q4: Will Horizon Forbidden West be on PlayStation now?

Forbidden West isn’t a PS Now title yet, and there’s no indication of when it will be. Since there’s a PS4 version, I expect it will eventually be made available for PS Now. But you might be waiting awhile

Q5: Is Forbidden West better on PS5?

Forbidden West on PlayStation 5 not only draws so much more. It does so further into the distance to quite a dramatic degree. PS4 is still capable of delivering its stunning vistas, and to be fair. The reduction in far-field detail isn’t something you’re likely to miss.

Q6: Will PS5 get themes?

The PlayStation 5 no longer offers customizable themes like past Sony consoles. But fans are still holding out hope that the feature will return.

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