The Lost Legends of Redwall: The Scout Anthology Review


One of my favorite book series when I was small was the Redwall series. Most of the time, I would buy them and borrow them from the school library after finishing my assignments or giving the parent’s car a quick wash. It wasn’t the most popular show among the people I knew, but I was a creative child, and the show was imaginative.

It was similar to many excellent books—words on a page that ignited my imagination and conjured up breathtaking scenery. Every dish and drink had an illusionistic flavor, the characters had voices and personalities, and the locations were opulent and full of plants and animals. I knew that the Redwall game would never live up to my childhood fantasies when it was first revealed, which seems like a decade ago.

The Lost Legends of Redwall: The Scout Anthology Game Story

The Scout’s storyline feels like it belongs in Brian Jacques’ universe, which may be its greatest quality. Set in the small community of Lilygrove six months before the events of Redwall, this original story was written just for video games. The two main characters of the narrative are Liam and Sophia, two aspiring members of the Lilygrove Scout Corps.

The Lost Legends of Redwall: The Scout Anthology Review

Your selected hero graduates after completing several tasks. A vagrant rat gang under the command of the infamous Cluny the Scourge strikes your hamlet while you are momentarily celebrating. Now is the time to put what you’ve learned into practice. Light a local beacon with your newly acquired abilities to help your community be saved.

The narrative can be turned pages, just like a Redwall book. The cutscene artwork and the text employed both evoke the spirit of the original work. Not too remarkable, even the voice acting seems appropriate for the role. The accents of the characters show how diverse and seasoned they are. After all, a broad group of characters and incredible events serve as the foundation for the Redwall book series.

The Lost Legends of Redwall: The Scout Anthology Game Graphics

It’s not visually arresting, but it’s also not overtly offensive. However, it lacks any true artistic flair and features some rather boring places to explore. But the character models, especially Liam and Sophia, are really well done and do a great job of bringing to mind the original Brian Jacques artwork.

Although there are occasional technical problems—such as players slicing through the landscape and uneven textures—these are minor grievances unrelated to the gameplay.

The Lost Legends of Redwall: The Scout Anthology Review

The Lost Legends of Redwall: The Scout Anthology Play

The primary gameplay element involves using stealth or distraction to move undetected around enemies. There isn’t much fighting because most of the areas are designed to be quick stealth puzzles that need time and memory to accomplish. The most intriguing method may be the capacity to follow scents.

Liam and Sophia are adorable tiny mice (the Redwall series is about sentient rodents, by the way), and they use their sense of smell to detect possible threats and hidden locations. However, when it’s hard to avoid, enemies can also identify you, which might result in some frustrating situations.

The Lost Legends of Redwall: The Scout Anthology Review

Though not a very difficult game, The Lost Legends of Redwall: The Scout Anthology does offer a respectable challenge for younger players. Unfortunately, this difficulty is made worse by the game’s shoddy UI and erratic enemy AI. You can use your slingshot to draw attention to yourself or divert enemy rats, but it breaks down frequently for no apparent reason.


Rather than being a collection of random readings, I like that the mythology is primarily made up of speech and story beats. For instance, you’ll frequently be asked to assist the rat attack survivors with little jobs that result in brief explanations during conversations. These are usually simple jobs that give a little variation to otherwise simple sneaky-squeaky motion.

It feels exactly like the adventure game The Lost Legends of Redwall: The Scout Anthology, which is meant for a younger audience. More background material or a more challenging task will probably be desired by seasoned players or non-fans, even though it might not be a bad thing in and of itself. Though brief, it’s a pleasant enough experience; you won’t be let down if you don’t come expecting an amazing journey.

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